A.I, Data and Software Engineering


Smooth nature snake – game re-dev with Kotlin (part 2)

This is the second part of creating a smooth nature snake game. You can read the first part here. In this part, we will cover the challenges in simulating the snake’s movement pattern. How snakes move Snakes move in zigzag patterns as demonstrated in the following figure. Smooth nature snake movement patterns We can see that the whole body of the snake forms a shape that is similar to the...

A.I, Data and Software Engineering

PetaMinds focuses on developing the coolest topics in data science, A.I, and programming, and make them so digestible for everyone to learn and create amazing applications in a short time.