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A.I, Data and Software Engineering

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Game Frame rate and character animations (part 2)

In part 1, we covered the principle of game frame rate and a useful game programming pattern for performance. This part shows the detailed implementation of a game scene with hundreds of moving characters using Android Studio and Kotlin. Image asset This game uses a free image from Xmas girl 3 (URL) You can download any similar image (4 x 4 frames) and place it in the...

A.I, Data and Software Engineering

PetaMinds focuses on developing the coolest topics in data science, A.I, and programming, and make them so digestible for everyone to learn and create amazing applications in a short time.

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