A.I, Data and Software Engineering

CategoryGame Dev

Ping the pong redev video tutorial

Following up the article “RE-DEV THE FIRST VIDEO GAME PONG WITH SURFACEVIEW AND GAMELOOP”, here is the video tutorial for another version of the Ping game. What is new? Improve the GUIBetter collision handling Challenges The source code for the project is not fully provided but you can always get the code from the video. So want to release your first game on Play/App Store? Watch the...

re-dev the first video game pong with SurfaceView and gameloop

Pong game (prototype) In this article, we recreate the two-player game Pong – the first arcade video game 1972 – for Android using Kotlin. We will implement the game SurfaceView, game loop design pattern, and code optimization for better performance. Game loop Game loop is a common design pattern in game development. It is already integrated into different game engines. Nevertheless...

Basic shapes collision detection without complicated maths

This article demonstrates the collision between square, circle, and points using Android Kotlin. We will focus on the programming aspect rather than using complicated mathematical equations. A video tutorial is at the end of the article. Two rectangle collision Using complicated math for rectangle collision is not always necessary. Java and Kotlin offer a convenient way to detect the collision...

Touch me if you can (V.0.1)- Hero vs monsters game

Hero VS Monsters This is a (very) simple JAVA implementation of the game “hero vs monsters” as part of the year 1 BSE lab. The implementation is mainly for demonstrating the custom view and touch event. Video tutorial is at the end of the article. The UI it will be a very simple UI with only one view (game view) that extends Android View. In the scene, a hero is trying to kill...

Break your nails with TIMER BOMB DEFUSAL game

Are you fast and durable enough to defuse a deadly bomb? Let try to create the bomb defusal game with Android Studio and Kotlin! Video tutorial is at the end of the post. The mechanic Players need to click as fast as they can to beat the speed of the timer bomb. When the progress goes down to 0, the bomb will be disabled. In contrast, if it reaches the full bar, the bomb will explode, and it will...

A.I, Data and Software Engineering

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