A.I, Data and Software Engineering

CategoryGame Dev

Redesign A boring game to an extreme

Petamind game design

Boring or fun is quite subjective while talking about gaming. However, by applying proper design principles, we can put most players in an intended experience even for a very simple game. This article will demonstrate some tricks to achieve that. Video tutorial is at the end of the post. What is the game 🤔 It is the number guessing game (guessing genre). Its mechanic is simple. A player will keep...

Create a trainable chatbot with java

A chatbot is a software application used to conduct an on-line chat conversation via text or text-to-speech, in lieu of providing direct contact with a live human agent. This article will demonstrate a short fun coding piece to simulate a chatbot. Its objectives are: Accept input from the console as a string and give an answerIf the bot cannot find the answer, they ask for training and add the...

A really Cool data visualization: 3d globe in 2d space

3d-globe-animation

While generating data in 3d space for manifold learning, I went across a problem of distributing points evenly on a sphere. It is a non-trivial problem but found a good enough solution for such placement. Interestingly, it ends up with a really cool animation effect when I decided to implement it on a mobile app. Figure 1: First animation effect: Rotation The algorithm There are two qualitatively...

Game Frame rate and character animations (part 2)

In part 1, we covered the principle of game frame rate and a useful game programming pattern for performance. This part shows the detailed implementation of a game scene with hundreds of moving characters using Android Studio and Kotlin. Image asset This game uses a free image from wild-refuge.net. Xmas girl 3 (URL) You can download any similar image (4 x 4 frames) and place it in the...

Game frame rate & Character animations (part 1)

animation-girl-walk

A simple game does not always come with simple implementation w.r.t character animations. This articles will introduce a practical design pattern in game development to deal with this. How many animations in this game scene Let have a look at the famous game scene of flappy bird and try to identify how many animations. Fig 1. Flappy bird Visually, you may say there are two animations: the pipes...

A.I, Data and Software Engineering

PetaMinds focuses on developing the coolest topics in data science, A.I, and programming, and make them so digestible for everyone to learn and create amazing applications in a short time.

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