It has been a while since I joined Stack Overflow. As a programmer, I would like to acknowledge the creators and all contributors to the website. It has been an awesome resource for developers and other fields of interest. Stack Overflow is a question-and-answer site for professional and enthusiast programmers. It is a privately-held website, the flagship site of the Stack Exchange...
K-Means vs K-Nearest neighbours quick note
These are completely different methods in machine learning. The fact that they both have the letter K in their name is a coincidence. K-means is a clustering algorithm that tries to partition a set of points into K sets (clusters) such that the points in each cluster tend to be near each other. It is unsupervised because the points have no external classification. The typical k-means...
How to Write a Research Question
The research question, if correctly completed, will help you to set out what it is that you want to answer. This can help you make a plan for your research, but might also help you to foresee any potential challenges or problems. This will save you time, energy, and effort. Therefore, it is extremely important for ones who pursuit research careers, such as PhD, Analysts, or R&D. What is a...
GOOGLE CLOUD Top 5 CHEAT SHEETS
Sometimes a picture is worth a thousand words, and that’s where these cheat sheets come in handy. Cloud Developer Advocate Priyanka Vergadia has built a number of guides that help developers visually navigate critical decisions, whether it’s determining the best way to move to the cloud, or deciding on the best storage options. Below are five of her top cheat sheets in one handy...
Tutorial: Multi-touch gesture for android
Multi-touch gestures are very useful in many common scenarios, such as zooming, panning. For game development, handling multi-touch is essential. This post will give a quick guide for handling multi-touch points. Project structure We create a new project name MultiTouch with Java and add a new class named GameScene as a subclass of android.view.View. The basic GameScene class is as follows...